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Tom Clancy's Splinter Cell: Conviction cover artvsZombie Army Trilogy cover art

Tom Clancy's Splinter Cell: ConvictionvsZombie Army Trilogy

Tom Clancy's Splinter Cell: Conviction leans Execution (Practiced Mastery); Zombie Army Trilogy leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE2 /10OPTIMIZATION6 /10
Tom Clancy's Splinter Cell: ConvictionZombie Army Trilogy

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 0

Tom Clancy's Splinter Cell: Conviction leans harder on reads: Enemies search via scripted last-known-position logic

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 4

Tom Clancy's Splinter Cell: Conviction leans harder on optimization: Encounter rooms have clear optimal clear orders

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Tom Clancy's Splinter Cell: Conviction

full breakdown

Zombie Army Trilogy