head to head
Tomb Raider (2013)vsUncharted: Golden Abyss
Tomb Raider (2013) leans Execution (Practiced Mastery); Uncharted: Golden Abyss leans Execution (Practiced Mastery).
Tomb Raider (2013)Uncharted: Golden Abyss
Axis by axis
Execution5 vs 4
Tomb Raider (2013) leans harder on execution: Bow aim, QTEs, and platforming timing matter.
Reads1 vs 0
Tomb Raider (2013) leans harder on reads: Scripted enemy waves, no adaptation.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

