head to head
Tomb Raider (2013)vsWanted: Weapons of Fate
Tomb Raider (2013) leans Execution (Practiced Mastery); Wanted: Weapons of Fate leans Execution (Practiced Mastery).
Tomb Raider (2013)Wanted: Weapons of Fate
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Tomb Raider (2013) leans harder on reads: Scripted enemy waves, no adaptation.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
Tomb Raider (2013) leans harder on optimization: Weapon upgrades and skill picks straightforward.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

