head to head
Tomb Raider: LegendvsWario Land: Shake It!
Tomb Raider: Legend leans Optimization (Practiced Mastery); Wario Land: Shake It! leans Execution (Practiced Mastery).
Tomb Raider: LegendWario Land: Shake It!
Axis by axis
Execution5 vs 6
Wario Land: Shake It! leans harder on execution: Shake controls and timed escapes demand solid platforming hands
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Tomb Raider: Legend leans harder on variance: Linear levels leave little hidden
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

