head to head
Tomb RaidervsWario Land: Super Mario Land 3
Tomb Raider leans Optimization (Practiced Mastery); Wario Land: Super Mario Land 3 leans Execution (Practiced Mastery).
Tomb RaiderWario Land: Super Mario Land 3
Axis by axis
Execution5 vs 6
Wario Land: Super Mario Land 3 leans harder on execution: Platforming jumps and shoulder-charge timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Tomb Raider leans harder on optimization: Levels are spatial puzzles with solvable routes
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

