head to head
Tony Hawk's UndergroundvsTourist Trophy
Tony Hawk's Underground leans Execution (Practiced Mastery); Tourist Trophy leans Execution (Practiced Mastery).
Tony Hawk's UndergroundTourist Trophy
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Tourist Trophy leans harder on variance: Deterministic physics; nothing hidden once tracks are known
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

