head to head
Total CarnagevsWarioWare, Inc.: Mega Microgame$!
Total Carnage leans Execution (Pure Mechanics); WarioWare, Inc.: Mega Microgame$! leans Execution (Pure Mechanics).
Total CarnageWarioWare, Inc.: Mega Microgame$!
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
WarioWare, Inc.: Mega Microgame$! leans harder on variance: Random microgame order forces instant recognition each round
Optimization3 vs 2
Total Carnage leans harder on optimization: Weapon pickups and route knowledge form a thin layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

