head to head

Totally Accurate Battle Simulator cover artvsTriple Town cover art

Totally Accurate Battle SimulatorvsTriple Town

Totally Accurate Battle Simulator leans Optimization (Systems & Chaos); Triple Town leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10
Totally Accurate Battle SimulatorTriple Town

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 5

Even - both lean on variance about the same.

Optimization7 vs 8

Triple Town leans harder on optimization: Board layout and merge chains are solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Totally Accurate Battle Simulator

full breakdown

Triple Town