head to head
Totally Accurate Battle SimulatorvsUnheard
Totally Accurate Battle Simulator leans Optimization (Systems & Chaos); Unheard leans Optimization (Systems & Chaos).
Totally Accurate Battle SimulatorUnheard
Axis by axis
Execution1 vs 0
Totally Accurate Battle Simulator leans harder on execution: Place units then watch; no hands required
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

