head to head

Totally Accurate Battle Simulator cover artvsX-COM: UFO Defense cover art

Totally Accurate Battle SimulatorvsX-COM: UFO Defense

Totally Accurate Battle Simulator leans Optimization (Systems & Chaos); X-COM: UFO Defense leans Optimization (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10
Totally Accurate Battle SimulatorX-COM: UFO Defense

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 6

X-COM: UFO Defense leans harder on variance: Hit rolls, random maps, and unseen aliens punish constantly

Optimization7 vs 8

X-COM: UFO Defense leans harder on optimization: Base economy, research order, and tactical doctrine are masterable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Totally Accurate Battle Simulator

full breakdown

X-COM: UFO Defense