head to head

Trials of Mana cover artvsVampyr cover art

Trials of ManavsVampyr

Trials of Mana leans Optimization (Pure Optimization); Vampyr leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
Trials of ManaVampyr

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Trials of Mana leans harder on variance: Random class-change bonus stats and item drops add some variance

Optimization8 vs 7

Trials of Mana leans harder on optimization: Class change paths and ability selection are the dominant optimization space

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Trials of Mana

full breakdown

Vampyr