head to head
Trials of ManavsVampyr
Trials of Mana leans Optimization (Pure Optimization); Vampyr leans Optimization (Practiced Mastery).
Trials of ManaVampyr
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Trials of Mana leans harder on variance: Random class-change bonus stats and item drops add some variance
Optimization8 vs 7
Trials of Mana leans harder on optimization: Class change paths and ability selection are the dominant optimization space
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

