head to head
Twisted Metal 4vsWii Sports
Twisted Metal 4 leans Execution (Practiced Mastery); Wii Sports leans Execution (Pure Mechanics).
Twisted Metal 4Wii Sports
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 2
Twisted Metal 4 leans harder on reads: Local multiplayer adds some human prediction; AI is scripted
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
Twisted Metal 4 leans harder on optimization: Character weapons and arena pickup routes reward knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

