head to head
Twisted Metal: Head-OnvsWreckfest
Twisted Metal: Head-On leans Execution (Pure Mechanics); Wreckfest leans Execution (Pure Mechanics).
Twisted Metal: Head-OnWreckfest
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 3
Twisted Metal: Head-On leans harder on reads: Multiplayer duels reward predicting opponents' weapon timing
Variance2 vs 4
Wreckfest leans harder on variance: Crash physics chaos
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

