head to head
Under LeavesvsVisage
Under Leaves leans Variance (Light / Casual); Visage leans Variance (Light / Casual).
Under LeavesVisage
Axis by axis
Execution1 vs 2
Visage leans harder on execution: Slow movement and item use.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization2 vs 3
Visage leans harder on optimization: Sanity management is shallow.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

