head to head
UndertalevsWarriors Orochi 4
Undertale leans Optimization (Pure Optimization); Warriors Orochi 4 leans Optimization (Pure Optimization).
UndertaleWarriors Orochi 4
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 0
Undertale leans harder on reads: NPCs follow fixed dialogue trees, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

