head to head
Warcraft: Orcs & HumansvsWorms: Open Warfare
Warcraft: Orcs & Humans leans Optimization (Practiced Mastery); Worms: Open Warfare leans Optimization (Practiced Mastery).
Warcraft: Orcs & HumansWorms: Open Warfare
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance3 vs 4
Worms: Open Warfare leans harder on variance: Wind, crate drops and terrain destruction shuffle each turn
Optimization7 vs 6
Warcraft: Orcs & Humans leans harder on optimization: Build orders and economy timing dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

