head to head
WarioWare, Inc.: Mega Party Game$!vsWarioWare: Touched!
WarioWare, Inc.: Mega Party Game$! leans Execution (Pure Mechanics); WarioWare: Touched! leans Execution (Pure Mechanics).
WarioWare, Inc.: Mega Party Game$!WarioWare: Touched!
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 0
WarioWare, Inc.: Mega Party Game$! leans harder on reads: Multiplayer twists rarely involve real prediction.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization2 vs 1
WarioWare, Inc.: Mega Party Game$! leans harder on optimization: Knowing every microgame helps a little.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

