head to head
World of GoovsX4: Foundations
World of Goo leans Optimization (Pure Optimization); X4: Foundations leans Optimization (Pure Optimization).
World of GooX4: Foundations
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
X4: Foundations leans harder on variance: Simulated wars create some unpredictability.
Optimization8 vs 10
X4: Foundations leans harder on optimization: Station logistics and empire economics are a pure engine problem.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

