head to head

World of Goo cover artvsX4: Foundations cover art

World of GoovsX4: Foundations

World of Goo leans Optimization (Pure Optimization); X4: Foundations leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE1 /10OPTIMIZATION8 /10
World of GooX4: Foundations

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

X4: Foundations leans harder on variance: Simulated wars create some unpredictability.

Optimization8 vs 10

X4: Foundations leans harder on optimization: Station logistics and empire economics are a pure engine problem.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

World of Goo

full breakdown

X4: Foundations