head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Reads · Mind & Math
A naval PvP shooter blending shell-lead aiming with reading human captains.

Execution · Competitive PvP
Artillery touch, human prediction and weapon economy in destructible 3D terrain.
World of Warships: Legends leans Reads (Mind & Math); Worms 3D leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
World of Warships: Legends
Aiming shells with lead and timing matters in duels
Worms 3D
Judging grenade arcs and wind in 3D takes real touch
World of Warships: Legends leans a little harder on reads, though the gap is small.
World of Warships: Legends
Predicting human captains' positioning and turns is central
Worms 3D
Predicting where a human hides and strikes next matters
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
World of Warships: Legends
Shell dispersion and concealment add real chance
Worms 3D
Wind, crate drops and terrain chaos swing turns
World of Warships: Legends leans a little harder on optimization, though the gap is small.
World of Warships: Legends
Ship builds, angling, and map positioning are deep systems
Worms 3D
Weapon economy and positioning math reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.