head to head
X-COM: UFO DefensevsYu-Gi-Oh! Forbidden Memories
X-COM: UFO Defense leans Optimization (Systems & Chaos); Yu-Gi-Oh! Forbidden Memories leans Optimization (Systems & Chaos).
X-COM: UFO DefenseYu-Gi-Oh! Forbidden Memories
Axis by axis
Execution1 vs 0
X-COM: UFO Defense leans harder on execution: Turn-based; only inventory clicking
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 7
Yu-Gi-Oh! Forbidden Memories leans harder on variance: Card drops and draws gate everything
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

