Assassin's Creed III: Liberation cover art

Assassin's Creed III: Liberation

A stealth-action adventure where Aveline swaps social personas to move through 18th-century New Orleans.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION4 /10READS1 /10VARIANCE2 /10OPTIMIZATION6 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    4/10

    Lenient parkour and counter combat set a low ceiling

  2. Reads

    cheat: Out-predict an adaptive opponent

    1/10

    Guards follow patrol scripts without adapting

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Light patrol and notoriety randomness

  4. Optimization

    cheat: A perfect solver / coach

    6/10

    Persona disguise system and mission routing reward planning

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2012
Developer
Ubisoft Milan
Franchise
Assassin's Creed
Platforms
Vita
Modes
Single player
IGDB critics
69/100
IGDB users
61/100
StrategyHack and slash/Beat 'em upAdventureActionFantasyScience fictionHistoricalStealthSandboxOpen world