Battleborn cover art

Battleborn

Gearbox's hero shooter-MOBA hybrid mixing FPS combat with in-match leveling trees.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION7 /10READS5 /10VARIANCE2 /10OPTIMIZATION5 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    7/10

    FPS aim and ability timing across heroes

  2. Reads

    cheat: Out-predict an adaptive opponent

    5/10

    Team-versus-team prediction in PvP modes

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Loadout gear adds mild run variation

  4. Optimization

    cheat: A perfect solver / coach

    5/10

    Helix level choices and gear builds shape matches

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2016
Developer
Gearbox Software
Platforms
PS4, PC, XONE
Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB critics
73/100
IGDB users
62/100
ShooterReal Time Strategy (RTS)Role-playing (RPG)StrategyHack and slash/Beat 'em upActionFantasyScience fictionComedy