
Deeeer Simulator
A joke sandbox testing nothing seriously; the chaos itself is the point.
the cheat-test profile
The four axes - the argument
Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.
Execution
cheat: Aimbot - perfect inputs
3/10Ragdoll chaos control is loose by design
Reads
cheat: Out-predict an adaptive opponent
0/10Police animals escalate by script, not insight
Variance
cheat: See what's hidden / map the RNG
2/10Absurd interactions surprise only until tried
Optimization
cheat: A perfect solver / coach
2/10Finding unlocks is the thin systemic layer
How to read this
Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.
These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.
The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.
Compare with
Similar games
see all →Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.
cross-genreWhat Remains of Edith Finch
Light / Casual · narrative anthology
Game details
- Released
- 2020
- Developer
- NASPAPA GAMES
- Platforms
- Series X|S, PS4, PC, XONE, Switch
- Modes
- Single player
- IGDB users
- 64/100




