Dirty Bomb cover art

Dirty Bomb

Free-to-play objective shooter from Splash Damage with mercenary classes.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION8 /10READS5 /10VARIANCE2 /10OPTIMIZATION5 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    8/10

    Fast strafing gunfights and ability timing need quick hands

  2. Reads

    cheat: Out-predict an adaptive opponent

    5/10

    Human teams adapt pushes around objective chokepoints

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Fixed maps and abilities, minor loadout-card randomness

  4. Optimization

    cheat: A perfect solver / coach

    5/10

    Merc compositions and objective timings reward planning

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2018
Developer
Splash Damage
Platforms
PC
Modes
Multiplayer
IGDB critics
60/100
IGDB users
60/100
ShooterActionScience fiction