Final Fantasy XV: Pocket Edition cover art

Final Fantasy XV: Pocket Edition

A simplified story RPG where light gear decisions outweigh easy touch combat.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION3 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    3/10

    Casual touch combat asks only light timing

  2. Reads

    cheat: Out-predict an adaptive opponent

    0/10

    Scripted story encounters, no adaptive opposition

  3. Variance

    cheat: See what's hidden / map the RNG

    1/10

    Linear episodes with almost nothing hidden or random

  4. Optimization

    cheat: A perfect solver / coach

    5/10

    Gear and ability choices do most of the lifting

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2018
Developer
Square Enix Business Division 2
Franchise
Final Fantasy
Platforms
Android, PC, iOS
Modes
Single player
IGDB critics
68/100
IGDB users
63/100
FightingRole-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasyScience fictionSurvivalSandboxWarfare