Friends vs. Friends cover art

Friends vs. Friends

Aim duels warped by random card draws and deck-building decisions.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION7 /10READS6 /10VARIANCE5 /10OPTIMIZATION4 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    7/10

    Aim duels in fast 1v1 firefights set the floor

  2. Reads

    cheat: Out-predict an adaptive opponent

    6/10

    Predicting a human's card plays and positioning is constant

  3. Variance

    cheat: See what's hidden / map the RNG

    5/10

    Card draws each round scramble what either player can do

  4. Optimization

    cheat: A perfect solver / coach

    4/10

    Deck construction and card synergies reward preparation

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2023
Developer
Brainwash Gang
Platforms
Series X|S, PC, PS5
Modes
Multiplayer, Co-operative
IGDB users
78/100
ShooterIndieCard & Board GameAction