Moving Out 2 cover art
Practiced Masteryco-op physics party

Moving Out 2

A physics-based co-op game where reading chaotic object behaviour and executing precise throws separates casual from speedrun play.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION6 /10READS2 /10VARIANCE3 /10OPTIMIZATION4 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    6/10

    Throwing furniture with precision and speed is the core test

  2. Reads

    cheat: Out-predict an adaptive opponent

    2/10

    Light co-op partner coordination but no competitive prediction

  3. Variance

    cheat: See what's hidden / map the RNG

    3/10

    Level layouts are fixed but object physics introduce chaos

  4. Optimization

    cheat: A perfect solver / coach

    4/10

    Fastest routes through levels are learnable and repeatable

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2023
Developer
DEVM Games
Platforms
Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
80/100
IGDB users
73/100
SimulatorStrategyIndieActionComedyParty