Nine Parchments cover art

Nine Parchments

Co-op action-RTS hybrid where spell micro and scroll-drop variance drive chaotic but optimizable wizard progression.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION6 /10READS2 /10VARIANCE5 /10OPTIMIZATION5 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    6/10

    Spell aim and dodge timing in co-op brawler segments are demanding

  2. Reads

    cheat: Out-predict an adaptive opponent

    2/10

    No adaptive human opponent; enemy patterns are scripted

  3. Variance

    cheat: See what's hidden / map the RNG

    5/10

    Spell scroll drops and level randomization add moderate uncertainty

  4. Optimization

    cheat: A perfect solver / coach

    5/10

    Wizard build synergies are learnable but cooperatively flexible

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2017
Developer
Frozenbyte
Platforms
PS4, PC, XONE, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
66/100
IGDB users
74/100
Role-playing (RPG)Action