Pokémon Masters EX cover art

Pokémon Masters EX

Assembling type-optimized trainer teams against largely scripted real-time battles.

On IGDB ↗
Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION2 /10READS2 /10VARIANCE3 /10OPTIMIZATION8 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    2/10

    Tapping move buttons in real time - minimal twitch

  2. Reads

    cheat: Out-predict an adaptive opponent

    2/10

    PvP exists but teams follow set strategies, little true adaptation

  3. Variance

    cheat: See what's hidden / map the RNG

    3/10

    Gacha pulls and some battle RNG add chance

  4. Optimization

    cheat: A perfect solver / coach

    8/10

    Team building, type matchups and sync grids are the core

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2019
Developer
DeNA
Franchise
Pokémon
Platforms
Android, iOS
Modes
Single player, Multiplayer
IGDB users
60/100
Real Time Strategy (RTS)Role-playing (RPG)StrategyTurn-based strategy (TBS)AdventureAction