Supraland cover art

Supraland

A first-person puzzle metroidvania set in a sandbox toy world dense with ability-gated secrets.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    3/10

    Light first-person platforming and simple combat

  2. Reads

    cheat: Out-predict an adaptive opponent

    0/10

    Enemies are trivial scripted spawns

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Secrets are hidden but fixed, exploration reveals all

  4. Optimization

    cheat: A perfect solver / coach

    8/10

    Ability-gated puzzles and lateral thinking are the whole game

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.

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Game details

Released
2019
Developer
Supra Games UG
Platforms
PS4, PC, XONE, Switch
Modes
Single player
IGDB critics
80/100
IGDB users
86/100
PlatformPuzzleAdventureIndieActionComedyOpen world