The Book of Unwritten Tales cover art

The Book of Unwritten Tales

Classic inventory-puzzle chains solved by exhaustive combination and lateral thinking.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    1/10

    Clicking hotspots takes no skill

  2. Reads

    cheat: Out-predict an adaptive opponent

    0/10

    No opponent in a scripted comedy

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Item locations are unknown only until explored

  4. Optimization

    cheat: A perfect solver / coach

    6/10

    Multi-character inventory puzzles have fixed solutions to find

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

Compare with

Similar games

see all →

Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.

Danganronpa: Trigger Happy Havoc cover art

Danganronpa: Trigger Happy Havoc

Pure Optimization · murder mystery VN

E
R
V
O
Danganronpa: Trigger Happy Havoc
The Cat Lady cover art

The Cat Lady

Pure Optimization · psychological horror adventure

E
R
V
O
The Cat Lady
Escape from Monkey Island cover art

Escape from Monkey Island

Pure Optimization · point-and-click adventure

E
R
V
O
Escape from Monkey Island
Samorost cover art

Samorost

Pure Optimization · point-and-click puzzle

E
R
V
O
Samorost
The Black Mirror cover art

The Black Mirror

Pure Optimization · gothic point-and-click

E
R
V
O
The Black Mirror
The Sims cover artcross-genre

The Sims

Pure Optimization · life simulation

E
R
V
O
The Sims

Game details

Released
2009
Developer
KING Art
Platforms
PC, Mac
Modes
Single player
IGDB critics
50/100
IGDB users
81/100
Point-and-clickAdventureFantasyComedy