The Secret of Monkey Island: Special Edition cover art

The Secret of Monkey Island: Special Edition

Lateral-thinking puzzle solving that converges to a walkthrough once solutions are known.

Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION0 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    0/10

    Pointing and clicking has no physical ceiling

  2. Reads

    cheat: Out-predict an adaptive opponent

    0/10

    Insult swordfighting is scripted dialogue lookup, not prediction

  3. Variance

    cheat: See what's hidden / map the RNG

    3/10

    Puzzle solutions are hidden information until discovered

  4. Optimization

    cheat: A perfect solver / coach

    6/10

    Once solutions are known the game is fully solved

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

Compare with

Similar games

see all →

Ranked by shared genre first, then by how closely the cheat-test profile matches - a cross-genre tag means a pick matched on skill profile alone.

The Dig cover art

The Dig

Pure Optimization · point-and-click adventure

E
R
V
O
The Dig
Danganronpa: Trigger Happy Havoc cover art

Danganronpa: Trigger Happy Havoc

Pure Optimization · murder mystery VN

E
R
V
O
Danganronpa: Trigger Happy Havoc
The Curse of Monkey Island cover art

The Curse of Monkey Island

Pure Optimization · point-and-click adventure

E
R
V
O
The Curse of Monkey Island
999: Nine Hours, Nine Persons, Nine Doors cover art

999: Nine Hours, Nine Persons, Nine Doors

Systems & Chaos · escape room visual novel

E
R
V
O
999: Nine Hours, Nine Persons, Nine Doors
Gorogoa cover art

Gorogoa

Pure Optimization · panel puzzle game

E
R
V
O
Gorogoa
The Cat Lady cover art

The Cat Lady

Pure Optimization · psychological horror adventure

E
R
V
O
The Cat Lady

Game details

Released
2009
Developer
LucasArts
Platforms
PS3, PC, iOS, Mac, X360
Modes
Single player
IGDB critics
80/100
IGDB users
85/100
Point-and-clickPuzzleAdventureHistoricalComedy