Trailmakers cover art
Pure Optimizationphysics vehicle builder

Trailmakers

A physics vehicle builder where the engineering bench wins races before the wheels touch ground.

On Steam ↗
Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION8 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    5/10

    Piloting your physics contraption takes real stick skill.

  2. Reads

    cheat: Out-predict an adaptive opponent

    1/10

    Casual multiplayer races; little adaptive mind-gaming.

  3. Variance

    cheat: See what's hidden / map the RNG

    2/10

    Open sandbox with little hidden information.

  4. Optimization

    cheat: A perfect solver / coach

    8/10

    Aerodynamics, gearing and build design decide what's even flyable.

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2019
Developer
Flashbulb Games
Platforms
PS4, PC, PS5, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB users
74/100
RacingSimulatorAdventureIndieActionSandbox