A Boy and His Blob: Trouble on Blobolonia cover art

games like

A Boy and His Blob: Trouble on Blobolonia

A Boy and His Blob: Trouble on Blobolonia leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10

12 games like A Boy and His Blob: Trouble on Blobolonia

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Metroid cover art
MetroidPracticed Mastery · exploration platformer

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Black Mesa cover art
Black MesaPracticed Mastery · story-driven FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Classic FPS aim and platforming sequences

full comparison →
Tomb Raider cover art
Tomb RaiderPracticed Mastery · action-adventure platformer

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - First-run trap and secret locations are unknown

full comparison →
Ratchet & Clank: Rift Apart cover art
Ratchet & Clank: Rift ApartPracticed Mastery · action platformer

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Unknown encounters on first run.

full comparison →
Metroid Fusion cover art
Metroid FusionPracticed Mastery · metroidvania

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - demanding bosses for a 2D Metroid

full comparison →
SteamWorld Dig cover art
SteamWorld DigPracticed Mastery · mining platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Digging and platforming need modest precision

full comparison →
Out of This World cover art
Out of This WorldPracticed Mastery · cinematic platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Precise jump and laser timing within tight scripted windows

full comparison →
Metroid Prime 2: Echoes cover art
Metroid Prime 2: EchoesPracticed Mastery · first-person metroidvania

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - lock-on combat, harsher but still forgiving aim

full comparison →
Unreal cover art
UnrealPracticed Mastery · sci-fi FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Aim and dodging against fast Skaarj carry encounters

full comparison →
Wario Land: Super Mario Land 3 cover art
Wario Land: Super Mario Land 3Practiced Mastery · 2D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - Platforming jumps and shoulder-charge timing

full comparison →
Donkey Kong Bananza cover art
Donkey Kong BananzaPracticed Mastery · 3D platformer

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Buried secrets unknown until dug up

full comparison →
Dead Island cover art
Dead IslandPracticed Mastery · zombie action RPGcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →

Game details

Released
1990
Developer
Imagineering, Inc.
Platforms
Wii, famicom, NES
Modes
Single player
IGDB critics
77/100
IGDB users
62/100
PlatformPuzzleAdventureKids