Arena of Valor cover art

games like

Arena of Valor

Arena of Valor leans Reads (Mind & Math). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy, MOBA - then ranked by cheat-test profile.

EXECUTION5 /10READS7 /10VARIANCE3 /10OPTIMIZATION7 /10

10 games like Arena of Valor

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Heroes of the Storm cover art
Heroes of the StormMind & Math · objective MOBA

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Command & Conquer: Red Alert 2 cover art
Command & Conquer: Red Alert 2Grand Arena · real-time strategy

Both lean on reads about the same (7 vs 7). Biggest difference: execution (5 vs 6) - Superweapon timing and unit grouping require practiced multitasking

full comparison →
The Lord of the Rings: The Battle for Middle-earth cover art

Both lean on execution about the same (5 vs 5). Biggest difference: reads (7 vs 6) - Multiplayer rewards predicting opponent army choices

full comparison →
Warhammer 40,000: Dawn of War cover art
Warhammer 40,000: Dawn of WarGrand Arena · real-time strategy

Both lean on reads about the same (7 vs 7). Biggest difference: execution (5 vs 6) - Squad retreat timing and builder unit micro require practiced hands

full comparison →
Rise of Nations cover art
Rise of NationsMind & Math · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (7 vs 8) - Territory cap optimization and age-advancement sequencing are deeply solvable

full comparison →
Empire Earth cover art
Empire EarthMind & Math · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (7 vs 8) - Epoch advancement timing and citizen allocation are near-optimally solvable

full comparison →
Company of Heroes 2 cover art
Company of Heroes 2Grand Arena · tactical WWII RTS

Both lean on reads about the same (7 vs 7). Biggest difference: execution (5 vs 6) - squad micro under pressure

full comparison →
Pokémon UNITE cover art
Pokémon UNITEMind & Math · objective Pokémon MOBA

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 4) - Wild Pokémon spawns and item RNG

full comparison →
Rust cover art
RustGrand Arena · survival sandboxcross-genre

Both lean on reads about the same (7 vs 7). Biggest difference: execution (5 vs 6) - Aim and recoil control crucial in PvP encounters.

full comparison →
Albion Online cover art
Albion OnlineMind & Math · sandbox MMORPGcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (7 vs 6) - Full-loot open-world PvP means every encounter reads real opponents

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Game details

Released
2015
Developer
TiMi Studio Group
Platforms
Android, iOS, Switch
Modes
Multiplayer
IGDB critics
80/100
IGDB users
72/100
StrategyMOBAActionFantasy