
games like
Black Mirror II: Reigning Evil
Black Mirror II: Reigning Evil leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Point-and-click - then ranked by cheat-test profile.
12 games like Black Mirror II: Reigning Evil
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Linear journey with virtually no hidden-information surprises
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Deterministic puzzle world with fixed solutions
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Linear world states with essentially no hidden randomness
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Deterministic puzzles with no randomness anywhere
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Deterministic puzzles throughout the game
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Deterministic solutions throughout second chapter
full comparison →
Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Stylus taps - zero dexterity demand
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Deterministic authored levels
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Fixed narrative outcome with deterministic puzzles
full comparison →
Both lean on execution about the same (1 vs 1). Biggest difference: variance (0 vs 1) - Virtually no randomness; solutions are static
full comparison →
Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - no reflex demand, point-and-click only
full comparison →Game details
- Released
- 2009
- Developer
- Cranberry Production
- Platforms
- PC
- Modes
- Single player
- IGDB users
- 75/100