Chicken Police cover art

games like

Chicken Police

Chicken Police leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click, Visual Novel - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10

12 games like Chicken Police

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Steins;Gate cover art
Steins;GatePure Optimization · sci-fi visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 1) - Phone trigger timing hides branch conditions until discovered

full comparison →
VA-11 Hall-A: Cyberpunk Bartender Action cover art
VA-11 Hall-A: Cyberpunk Bartender ActionLight / Casual · bartender visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 1) - Recipe choices slightly shift dialogue but outcomes are mostly fixed

full comparison →
Everlasting Summer cover art
Everlasting SummerLight / Casual · visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - Mapping choice branches to endings is trivially solvable

full comparison →
Doki Doki Literature Club! cover art
Doki Doki Literature Club!Light / Casual · horror visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - One optimal path to reach all endings once mechanics known

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The Neverhood cover art
The NeverhoodPure Optimization · claymation adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Point-and-click; no dexterity

full comparison →
Fran Bow cover art
Fran BowPure Optimization · horror point-and-click

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Point-and-click inputs only

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Kentucky Route Zero cover art
Kentucky Route ZeroLight / Casual · magical realist adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 1) - Negligible randomness; the world is a fixed authored space

full comparison →
Broken Sword 5: The Serpent's Curse cover art
Broken Sword 5: The Serpent's CurseSystems & Chaos · point-and-click adventure

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 3) - Art-theft mystery hides its heretical secret initially.

full comparison →
Tales of Monkey Island cover art
Tales of Monkey IslandPure Optimization · comedy adventure

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 5) - Episodic inventory puzzles each have one intended solution.

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Erica cover art
EricaLight / Casual · FMV interactive movie

Both lean on execution about the same (0 vs 0). Biggest difference: variance (2 vs 3) - Branch outcomes hidden on first viewing

full comparison →
Hotel Dusk: Room 215 cover art
Hotel Dusk: Room 215Pure Optimization · mystery adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Stylus puzzles need negligible dexterity

full comparison →
Valiant Hearts: The Great War cover art
Valiant Hearts: The Great WarPure Optimization · narrative puzzle adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Gentle timing in a few chase sequences

full comparison →

Game details

Released
2020
Developer
The Wild Gentlemen
Platforms
Stadia, PS4, Android, PC, iOS, PS5, Mac, XONE, Switch
Modes
Single player
IGDB critics
81/100
IGDB users
81/100
Point-and-clickPuzzleAdventureIndieVisual NovelActionMystery