Day of Infamy cover art

games like

Day of Infamy

Day of Infamy leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy, Tactical - then ranked by cheat-test profile.

EXECUTION7 /10READS6 /10VARIANCE3 /10OPTIMIZATION5 /10

Like Day of Infamy, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Day of Infamy

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Battlefield 4 cover art
Battlefield 4Competitive PvP · military FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Human teams adapt to flanks and levolution chokes

full comparison →
Apex Legends cover art
Apex LegendsCompetitive PvP · battle royale FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Movement tech and recoil control gate fights heavily.

full comparison →
Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Card draft order adds mild run variance

full comparison →
Call of Duty: Mobile cover art
Call of Duty: MobileCompetitive PvP · mobile FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Human lobbies adapt rotations and peeks each match

full comparison →
Tom Clancy's Rainbow Six: Vegas cover art
Tom Clancy's Rainbow Six: VegasCompetitive PvP · tactical FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Multiplayer angles and pushes demand reading human opponents

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Insurgency cover art
InsurgencyCompetitive PvP · tactical FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - One-shot lethality rewards precise aim

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Delta Force cover art
Delta ForceCompetitive PvP · tactical FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Gunfights and recoil control decide most engagements

full comparison →
Brawl Stars cover art
Brawl StarsCompetitive PvP · mobile arena brawler

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 6) - Aim, dodging, and ability timing in real time

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Worms 2 cover art
Worms 2Competitive PvP · artillery strategy game

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 4) - Wind, crate drops and terrain randomness swing turns.

full comparison →
FIFA 18 cover art
FIFA 18Competitive PvP · football simulationcross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Team Fortress 2 cover art
Team Fortress 2Competitive PvP · class-based team shootercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 7) - Spy/sniper duels are pure prediction

full comparison →
Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Slide-hopping and aim under speed set a high ceiling

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Game details

Released
2017
Developer
New World Interactive
Platforms
Linux, PC, Mac
Modes
Multiplayer, Co-operative
IGDB critics
80/100
IGDB users
71/100
ShooterStrategyTacticalIndieActionWarfare