Demolition Man cover art

games like

Demolition Man

Demolition Man leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION7 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Demolition Man, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Demolition Man

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Mario 64 cover art
Super Mario 64Practiced Mastery · 3D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Star locations and level layouts are fixed once seen

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God of War II cover art
God of War IIPracticed Mastery · hack-and-slash action

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Deterministic encounter design

full comparison →
Crash Bandicoot cover art
Crash BandicootPure Mechanics · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 8) - Tight jumps on narrow paths punish slop

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Rayman Legends cover art
Rayman LegendsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Fixed levels

full comparison →
Black Mesa cover art
Black MesaPracticed Mastery · story-driven FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Classic FPS aim and platforming sequences

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Donkey Kong Country 2: Diddy's Kong Quest cover art
Donkey Kong Country 2: Diddy's Kong QuestPracticed Mastery · side-scrolling platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Secret Lost World entrances hidden until found

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Rayman Origins cover art
Rayman OriginsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Deterministic levels

full comparison →
Broforce cover art
BroforcePure Mechanics · run-and-gun platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Random bro assignments and destructible chaos shake runs

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Sonic Mania cover art
Sonic ManiaPracticed Mastery · retro platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (0 vs 1) - No human opponent

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Jak and Daxter: The Precursor Legacy cover art
Jak and Daxter: The Precursor LegacyPracticed Mastery · 3D platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - Precise jumping and combo movement

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Mirror's Edge Catalyst cover art
Mirror's Edge CatalystPracticed Mastery · open-world parkour

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Open world is static once explored

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Metroid Fusion cover art
Metroid FusionPracticed Mastery · metroidvania

Both lean on reads about the same (0 vs 0). Biggest difference: execution (7 vs 6) - demanding bosses for a 2D Metroid

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Game details

Released
1994
Developer
Alexandria Inc
Franchise
Demolition Man
Platforms
SNES, Genesis/MegaDrive, Sega CD
Modes
Single player
IGDB users
62/100
PlatformAction