Demon's Tilt cover art

games like

Demon's Tilt

Demon's Tilt leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Simulator, Pinball, Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10

Like Demon's Tilt, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Demon's Tilt

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Nier: Automata cover art
Nier: AutomataPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: reads (0 vs 1) - Enemies follow scripted patterns; no adaptive opponent

full comparison →
Hotline Miami cover art
Hotline MiamiPracticed Mastery · top-down action

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Slight enemy behavior wobble between restarts

full comparison →
Wuthering Waves cover art
Wuthering WavesPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: reads (0 vs 1) - PvE only; no adaptive human opponent to model

full comparison →
Metal Slug 3 cover art
Metal Slug 3Pure Mechanics · run-and-gun arcade

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 9) - one-hit deaths demand frame-level dodging and aim

full comparison →
Crypt of the NecroDancer cover art
Crypt of the NecroDancerPure Mechanics · rhythm roguelike

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 9) - Rhythm-locked inputs on every beat punish any miss.

full comparison →
Dirt Rally cover art
Dirt RallyPure Mechanics · rally simulator

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 9) - Unforgiving car control on loose surfaces is the entire test

full comparison →
Colin McRae Rally 2.0 cover art
Colin McRae Rally 2.0Pure Mechanics · rally racing sim

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Mid-stage surprises minimal once pace notes are internalised

full comparison →
Monster Hunter Rise cover art
Monster Hunter RisePracticed Mastery · hunting action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: reads (0 vs 1) - All monsters are scripted with fixed move pools; none adapt to the player

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Tales of Symphonia cover art
Tales of SymphoniaPracticed Mastery · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - 3D combat movement, guard-canceling, and combo timing are central skills

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Resogun cover art
ResogunPracticed Mastery · arcade shoot-em-up

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Particle-based destruction and some randomised enemy entry points

full comparison →
Hexen: Beyond Heretic cover art
Hexen: Beyond HereticPracticed Mastery · retro first-person shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (8 vs 7) - Class-specific weapons reward mastering unique attack timing and range

full comparison →
Shadow Warrior (2013) cover art
Shadow Warrior (2013)Practiced Mastery · retro first-person shootercross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Game details

Released
2019
Developer
Wiznwar
Platforms
PS4, PC, Mac, XONE, Switch
Modes
Single player
IGDB critics
70/100
IGDB users
71/100
ShooterRole-playing (RPG)SimulatorPinballIndieArcadeActionHorror