Devil May Cry 4: Special Edition cover art

games like

Devil May Cry 4: Special Edition

Devil May Cry 4: Special Edition leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION8 /10READS1 /10VARIANCE1 /10OPTIMIZATION6 /10

Like Devil May Cry 4: Special Edition, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Devil May Cry 4: Special Edition

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Hi-Fi Rush cover art
Hi-Fi RushPracticed Mastery · rhythm action

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Stellar Blade cover art
Stellar BladePracticed Mastery · character action RPG

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Combo timing, dodges, and QTEs set the bar

full comparison →
Nier: Automata cover art
Nier: AutomataPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Loot drops and chip rolls add minor randomness to builds

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Metal Gear Rising: Revengeance cover art
Metal Gear Rising: RevengeancePracticed Mastery · character action game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (1 vs 0) - bosses telegraph fixed patterns

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DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Angel/demon stance weaving is demanding but softer than mainline

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Black Myth: Wukong cover art
Black Myth: WukongPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (6 vs 7) - Spell builds, transformations, and moveset study

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Sifu cover art
SifuPracticed Mastery · martial-arts brawler

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Parry and dodge timing on tight windows is everything

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Furi cover art
FuriPure Mechanics · boss rush action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Parry timing, bullet dodging, and duel precision

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Lords of the Fallen cover art
Lords of the FallenPracticed Mastery · soulslike action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Dodge timing and stamina discipline against bosses

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Teenage Mutant Ninja Turtles IV: Turtles in Time cover art
Teenage Mutant Ninja Turtles IV: Turtles in TimePracticed Mastery · arcade beat 'em up

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Throw timing, positioning, and boss dodges are the whole test.

full comparison →
Castlevania III: Dracula's Curse cover art
Castlevania III: Dracula's CursePure Mechanics · action platformer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Brutal platforming and tight whip timing throughout

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Game details

Released
2015
Developer
Capcom Production Studio 1
Franchise
Devil May Cry
Platforms
PS4, PC, XONE
Modes
Single player
IGDB critics
80/100
IGDB users
78/100
Hack and slash/Beat 'em upAdventureActionFantasyHorror