Driver: San Francisco cover art

games like

Driver: San Francisco

Driver: San Francisco leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10

Like Driver: San Francisco, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Driver: San Francisco

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Sonic Adventure DX: Director's Cut cover art
Sonic Adventure DX: Director's CutPracticed Mastery · 3D platformer

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Jak and Daxter: The Precursor Legacy cover art
Jak and Daxter: The Precursor LegacyPracticed Mastery · 3D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (4 vs 5) - Power-cell routing across the connected world

full comparison →
Need for Speed: Porsche Unleashed cover art
Need for Speed: Porsche UnleashedPracticed Mastery · arcade racer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Weighty handling model punishes sloppy inputs.

full comparison →
Forza Horizon 2 cover art
Forza Horizon 2Pure Mechanics · open-world racer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Racing lines, braking points and car control lead everything

full comparison →
The Crew 2 cover art
The Crew 2Practiced Mastery · open-world racing

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - weather and traffic add randomness

full comparison →
True Crime: Streets of LA cover art
True Crime: Streets of LAPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Driving, shooting, and brawling reflexes

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Horizon Chase Turbo cover art
Horizon Chase TurboPure Mechanics · arcade racer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Weaving through traffic and nailing fuel pickups

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Super Mario Galaxy cover art
Super Mario GalaxyPracticed Mastery · 3D platformercross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Psychonauts cover art
PsychonautsPracticed Mastery · platform adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Spider-Man cover art
Spider-ManPracticed Mastery · action-adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Tomb Raider III: Adventures of Lara Croft cover art
Tomb Raider III: Adventures of Lara CroftPracticed Mastery · action-adventurecross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Disney's Hercules Action Game cover art
Disney's Hercules Action GamePracticed Mastery · licensed platformercross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →

Game details

Released
2011
Developer
Ubisoft Reflections
Platforms
PS3, Wii, PC, Mac, X360
Modes
Single player, Multiplayer
IGDB critics
82/100
IGDB users
75/100
RacingActionOpen world