Fast RMX cover art

games like

Fast RMX

Fast RMX leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Racing, Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS2 /10VARIANCE1 /10OPTIMIZATION5 /10

Like Fast RMX, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Fast RMX

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Burnout 3: Takedown cover art
Burnout 3: TakedownPure Mechanics · arcade combat racer

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Traffic and crash chaos inject randomness

full comparison →
Forza Horizon 3 cover art
Forza Horizon 3Practiced Mastery · open-world racer

Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Car control and racing lines at speed

full comparison →
Streets of Rage 4 cover art
Streets of Rage 4Practiced Mastery · co-op beat-em-up

Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Precise combo strings, parry timing, and star-move usage are decisive

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F-Zero cover art
F-ZeroPure Mechanics · futuristic racer

Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 1) - AI racers don't adapt

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Grid 2 cover art
Grid 2Practiced Mastery · arcade racing

Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Car control through corners is the entire moment-to-moment test

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Teenage Mutant Ninja Turtles IV: Turtles in Time cover art
Teenage Mutant Ninja Turtles IV: Turtles in TimePracticed Mastery · arcade beat 'em up

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Throw timing, positioning, and boss dodges are the whole test.

full comparison →
Race Driver: Grid cover art
Race Driver: GridPracticed Mastery · circuit racing

Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Aggressive wheel-to-wheel car control is the core demand

full comparison →
Ace Combat 7: Skies Unknown cover art
Ace Combat 7: Skies UnknownPracticed Mastery · arcade flight combat

Both lean on reads about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Tight dogfighting and missile-dodge timing

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Project CARS cover art
Project CARSPracticed Mastery · racing simulator

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Dynamic weather injects some session randomness

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Burnout Revenge cover art
Burnout RevengePure Mechanics · arcade combat racer

Both lean on execution about the same (8 vs 8). Biggest difference: variance (1 vs 2) - Crash physics add chaos

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Need for Speed: Shift 2 Unleashed cover art
Need for Speed: Shift 2 UnleashedPure Mechanics · circuit racing sim

Both lean on execution about the same (8 vs 8). Biggest difference: reads (2 vs 1) - AI drivers follow racing lines, humans rarely adapt deeply

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F-Zero GX cover art
F-Zero GXPure Mechanics · futuristic racer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Snaking and frame-tight control at absurd speeds

full comparison →

Game details

Released
2017
Developer
Shin'en
Platforms
Switch
Modes
Single player, Multiplayer
IGDB critics
77/100
IGDB users
73/100
RacingArcadeActionScience fiction