FIFA Street 2 cover art

games like

FIFA Street 2

FIFA Street 2 leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport - then ranked by cheat-test profile.

EXECUTION6 /10READS4 /10VARIANCE1 /10OPTIMIZATION3 /10

12 games like FIFA Street 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

NBA Street cover art
NBA StreetPracticed Mastery · arcade basketball

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 3) - Local versus play rewards baiting steals and blocks

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Call of Duty 3 cover art
Call of Duty 3Pure Mechanics · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 3) - Multiplayer adds modest human positional prediction

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Medal of Honor: Warfighter cover art
Medal of Honor: WarfighterCompetitive PvP · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Spawns and engagements add modest unpredictability

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Plants vs. Zombies: Garden Warfare cover art
Plants vs. Zombies: Garden WarfareCompetitive PvP · class-based shootercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Sticker pack unlocks randomise progression, not matches

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James Bond 007: Nightfire cover art
James Bond 007: NightfirePracticed Mastery · licensed FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 3) - Splitscreen friends can be predicted; bots cannot

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Dragon Ball Z: Budokai Tenkaichi 2 cover art
Dragon Ball Z: Budokai Tenkaichi 2Competitive PvP · arena fighting gamecross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 5) - Versus friends, baiting transformations and dodges matters

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Resistance 2 cover art
Resistance 2Pure Mechanics · sci-fi FPScross-genre

Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Weapon handling and boss dodging demand console-shooter precision

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Naruto Shippuden: Ultimate Ninja Storm 2 cover art
Naruto Shippuden: Ultimate Ninja Storm 2Competitive PvP · anime arena fightercross-genre

Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 5) - Timing substitutions and combos matters but inputs are simple

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The Lord of the Rings: Conquest cover art
The Lord of the Rings: ConquestCompetitive PvP · action battlefield gamecross-genre

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Class combos and timing carry battlefield skirmishes

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Resident Evil: Operation Raccoon City cover art
Resident Evil: Operation Raccoon CityPure Mechanics · co-op third-person shootercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 3) - Versus modes add human prediction; campaign AI is scripted

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Command & Conquer: Renegade cover art
Command & Conquer: RenegadePracticed Mastery · FPS strategy hybridcross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 3) - Multiplayer base assaults involve predicting human team pushes

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Dragon Ball GT: Final Bout cover art
Dragon Ball GT: Final BoutCompetitive PvP · anime fighting gamecross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (4 vs 5) - Human opponents bait and adapt in versus play

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Game details

Released
2006
Developer
EA Canada
Franchise
FIFA
Platforms
PSP
Modes
Single player, Multiplayer
IGDB critics
65/100
IGDB users
68/100
SportNon-fiction