Friday the 13th cover art

games like

Friday the 13th

Friday the 13th leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10

12 games like Friday the 13th

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Nemesis orcs remember you but remain mappable scripts

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Dead Island cover art
Dead IslandPracticed Mastery · zombie action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 3) - weapon drops and spawns add noise

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Minecraft Dungeons cover art
Minecraft DungeonsPracticed Mastery · dungeon crawler

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Dodge-rolls and kiting through mob swarms

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Darksiders II cover art
Darksiders IIPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (4 vs 2) - loot drops add light randomness

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Prototype 2 cover art
Prototype 2Practiced Mastery · open-world action

Both lean on optimization about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Sandbox encounters carry slight randomness

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BioShock cover art
BioShockPracticed Mastery · immersive shooter

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Loot and splicer spawns randomized.

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Cult of the Lamb cover art
Cult of the LambPure Optimization · roguelite management

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Cult management and build synergies dominate.

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Dead Rising 2 cover art
Dead Rising 2Practiced Mastery · open-world survival action

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (5 vs 7) - The 72-hour clock makes scheduling and routing the real game

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Golden Axe cover art
Golden AxePracticed Mastery · arcade beat 'em up

Both lean on optimization about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Enemy mixes vary little between credits

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Nier Replicant ver.1.22474487139... cover art
Nier Replicant ver.1.22474487139...Practiced Mastery · action RPG

Both lean on optimization about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Word drops and material farming carry meaningful RNG

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Moonlighter cover art
MoonlighterPure Optimization · shopkeeper roguelite

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Price discovery and shop economy are the real game

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Enter the Matrix cover art
Enter the MatrixPracticed Mastery · licensed action game

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Encounter placement unknown first run

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Game details

Released
1989
Developer
Atlus
Franchise
Friday the 13th
Platforms
NES
Modes
Single player
IGDB users
54/100
Hack and slash/Beat 'em upAdventureHorrorSurvivalOpen world