Good Pizza, Great Pizza cover art

games like

Good Pizza, Great Pizza

Good Pizza, Great Pizza leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator, Arcade - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10

12 games like Good Pizza, Great Pizza

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Shenmue cover art
ShenmuePracticed Mastery · open-world adventure

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

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Grand Theft Auto III cover art
Grand Theft Auto IIIPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Driving and clunky gunplay set a modest physical bar

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Fable III cover art
Fable IIIPure Optimization · action RPG

Both lean on execution about the same (3 vs 3). Biggest difference: variance (2 vs 1) - Largely fixed world

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Human: Fall Flat cover art
Human: Fall FlatPracticed Mastery · physics puzzle platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Wrestling floppy physics limbs is the joke

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Pony Island cover art
Pony IslandPracticed Mastery · meta puzzle adventure

Both lean on execution about the same (3 vs 3). Biggest difference: variance (2 vs 3) - Meta twists are hidden information that spend on first reveal

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Spiritfarer cover art
SpiritfarerPure Optimization · management adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Platforming is light and forgiving.

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FAR: Lone Sails cover art
FAR: Lone SailsPure Optimization · atmospheric vehicle adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Light platforming and timely lever pulls

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13 Sentinels: Aegis Rim cover art
13 Sentinels: Aegis RimPure Optimization · sci-fi strategy VN

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Real-time strategy battles have light unit-control inputs

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PowerWash Simulator cover art
PowerWash SimulatorPure Optimization · cleaning sim

Both lean on execution about the same (3 vs 3). Biggest difference: variance (2 vs 1) - Minimal, dirt is fixed

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Observation cover art
ObservationPure Optimization · sci-fi puzzle adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Camera control and interface manipulation

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Neighbours from Hell 2: On Vacation cover art
Neighbours from Hell 2: On VacationPure Optimization · stealth puzzle

Both lean on variance about the same (2 vs 2). Biggest difference: execution (3 vs 2) - light timing on trap execution

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Scorn cover art
ScornPracticed Mastery · horror puzzle adventurecross-genre

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

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Game details

Released
2014
Developer
TapBlaze
Platforms
Android, PC, iOS, Mac, Switch
Modes
Single player
IGDB users
62/100
SimulatorIndieArcadeBusiness