Hand of Fate 2 cover art

games like

Hand of Fate 2

Hand of Fate 2 leans Variance (Twitch Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Turn-based strategy (TBS), Hack and slash/Beat 'em up, Card & Board Game - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE7 /10OPTIMIZATION6 /10

Like Hand of Fate 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Hand of Fate 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Binding of Isaac cover art
The Binding of IsaacTwitch Chaos · action roguelike

Both lean on variance about the same (7 vs 7). Biggest difference: execution (6 vs 7) - Twin-stick dodging through bullet-dense rooms

full comparison →
S.T.A.L.K.E.R. 2: Heart of Chornobyl cover art
S.T.A.L.K.E.R. 2: Heart of ChornobylTwitch Chaos · survival shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (7 vs 6) - Anomalies, emissions, stash rolls, and unknown Zone layouts hide information

full comparison →
Borderlands 2 cover art
Borderlands 2Systems & Chaos · looter shooter RPG

Both lean on reads about the same (1 vs 1). Biggest difference: optimization (6 vs 8) - Skill trees and gear math heavily solved

full comparison →
Rogue Legacy cover art
Rogue LegacyPracticed Mastery · platformer roguelite

Both lean on optimization about the same (6 vs 6). Biggest difference: variance (7 vs 5) - Heir traits and room layouts introduce run-to-run randomness

full comparison →
Remnant: From the Ashes cover art
Remnant: From the AshesPracticed Mastery · soulslike shooter

Both lean on reads about the same (1 vs 1). Biggest difference: variance (7 vs 5) - Procedurally rolled worlds, bosses, and item availability.

full comparison →
Risk of Rain cover art
Risk of RainPracticed Mastery · roguelike shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Enemies spawn and chase; no adaptation.

full comparison →
The First Descendant cover art
The First DescendantPracticed Mastery · looter shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (6 vs 8) - Module builds and Descendant loadouts are extensively theory-crafted

full comparison →
Noita cover art
NoitaPracticed Mastery · physics roguelike

Both lean on variance about the same (7 vs 7). Biggest difference: optimization (6 vs 8) - Wand crafting and pixel physics reward deep mastery.

full comparison →
Elden Ring Nightreign cover art
Elden Ring NightreignPracticed Mastery · roguelike action

Both lean on reads about the same (1 vs 1). Biggest difference: variance (7 vs 5) - run seeds and loot are randomized

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Darkwood cover art
DarkwoodSystems & Chaos · survival horror

Both lean on optimization about the same (6 vs 6). Biggest difference: execution (6 vs 4) - night-defense reflexes under limited vision

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Tiny Tina's Wonderlands cover art
Tiny Tina's WonderlandsPracticed Mastery · fantasy looter shooter

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (6 vs 8) - Dual classes and spell builds deep

full comparison →
Mario Kart 8 cover art
Mario Kart 8Twitch Chaos · kart racercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (7 vs 6) - item boxes are heavily randomized

full comparison →

Game details

Released
2017
Developer
Defiant Development
Platforms
PS4, Linux, PC, Mac, XONE, Switch
Modes
Single player
IGDB critics
76/100
IGDB users
70/100
Role-playing (RPG)Turn-based strategy (TBS)Hack and slash/Beat 'em upAdventureIndieCard & Board GameActionFantasy