
games like
Infestation: The New Beginning
Infestation: The New Beginning leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.
Like Infestation: The New Beginning, but easier
Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.
12 games like Infestation: The New Beginning
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Gunplay and vehicle piloting at FPS standards
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (6 vs 7) - FPS gunplay and raid mechanics demand real aim.
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (4 vs 2) - Enemy spawns follow scripted patterns with minimal randomness
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Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 7) - Build crafting and rotation theory-crafting reward deep analysis
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Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 7) - Skill builds and gear set synergies are extensively theory-crafted
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (4 vs 2) - Skill drops from missions roll randomly
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Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Active dodge-block-aim combat demands real twitch skill
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Both lean on reads about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Fast time-to-kill rewards first-shot aim
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (4 vs 3) - Spawns, vehicle availability and hero pickups add chaos
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (4 vs 3) - Power-up pickups and spawn flow inject chaos
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (6 vs 7) - Drift boosts, gliding, and underwater control
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Both lean on execution about the same (6 vs 6). Biggest difference: variance (4 vs 3) - 64-player chaos and spawns add noise.
full comparison →Game details
- Released
- 2012
- Developer
- Fredaikis AB
- Platforms
- PC
- Modes
- Multiplayer, Massively Multiplayer Online (MMO)
- IGDB users
- 31/100