ISS Pro Evolution cover art

games like

ISS Pro Evolution

ISS Pro Evolution leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport - then ranked by cheat-test profile.

EXECUTION7 /10READS6 /10VARIANCE3 /10OPTIMIZATION4 /10

9 games like ISS Pro Evolution

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

FIFA 14 cover art
FIFA 14Competitive PvP · football simulation

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →
Pro Evolution Soccer 6 cover art
Pro Evolution Soccer 6Competitive PvP · football simulation

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Deflections and keeper spills add light randomness

full comparison →
Mario Tennis Aces cover art
Mario Tennis AcesCompetitive PvP · arcade tennis

Both lean on execution about the same (7 vs 7). Biggest difference: variance (3 vs 2) - Mostly deterministic ball physics

full comparison →
Mario Strikers Charged cover art
Mario Strikers ChargedCompetitive PvP · arcade sports game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 6) - Timing tackles, charged shots and goalie deflections needs quick hands

full comparison →
Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (7 vs 8) - Fast time-to-kill rewards raw aim and reflex

full comparison →
Battlefield 3 cover art
Battlefield 3Competitive PvP · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Human teams adapt routes and armor pushes

full comparison →
Team Fortress 2 cover art
Team Fortress 2Competitive PvP · class-based team shootercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 7) - Spy/sniper duels are pure prediction

full comparison →
Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fightercross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (7 vs 6) - Slower engine lowers the ceiling but spacing still needs hands.

full comparison →
Battlefield Hardline cover art
Battlefield HardlineCompetitive PvP · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (6 vs 5) - Cops-versus-criminals humans adapt heist tactics

full comparison →

Game details

Released
1999
Developer
Konami Computer Entertainment Tokyo
Franchise
Winning Eleven
Platforms
PS1
Modes
Single player, Multiplayer
IGDB users
71/100
SportNon-fiction