LEGO The Incredibles cover art

games like

LEGO The Incredibles

LEGO The Incredibles leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE1 /10OPTIMIZATION2 /10

12 games like LEGO The Incredibles

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Astro's Playroom cover art
Astro's PlayroomLight / Casual · 3D platformer

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 3) - Very forgiving platforming

full comparison →
A Hat in Time cover art
A Hat in TimePracticed Mastery · 3D collectathon

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (2 vs 3) - Badge loadouts offer light tuning

full comparison →
Never Alone: Kisima Ingitchuna cover art
Never Alone: Kisima IngitchunaPracticed Mastery · puzzle platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - no opponents, puzzle-platformer

full comparison →
Astro Bot cover art
Astro BotPracticed Mastery · 3D platformer

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (2 vs 3) - Collectible and time-trial routing

full comparison →
Crash of the Titans cover art
Crash of the TitansPracticed Mastery · action platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - Titans are scripted mounts, not minds

full comparison →
Grow Home cover art
Grow HomePracticed Mastery · climbing platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - No opposition of any kind

full comparison →
Kirby: Nightmare in Dream Land cover art
Kirby: Nightmare in Dream LandPracticed Mastery · platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - scripted enemies, no adaptation

full comparison →
Asura's Wrath cover art
Asura's WrathPracticed Mastery · cinematic action

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - Entirely scripted spectacle.

full comparison →
Sackboy: A Big Adventure cover art
Sackboy: A Big AdventurePracticed Mastery · 3D platformer

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (2 vs 3) - Collectible and costume hunting

full comparison →
Fighting Force cover art
Fighting ForcePracticed Mastery · 3D beat 'em up

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Crowd control and weapon swings need basic timing

full comparison →
Uncharted 4: A Thief's End cover art
Uncharted 4: A Thief's EndPracticed Mastery · cinematic actioncross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Cover shooting and platforming reward timing.

full comparison →
Half-Life 2: Lost Coast cover art
Half-Life 2: Lost CoastPracticed Mastery · FPS tech democross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - A handful of scripted Combine soldiers

full comparison →

Game details

Released
2018
Developer
Traveller's Tales
Franchise
The Incredibles
Platforms
PS4, PC, Mac, XONE, Switch
Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB critics
72/100
IGDB users
72/100
PlatformPuzzleHack and slash/Beat 'em upAdventureActionKidsOpen world